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Lifetime Sports

Course Objectives: 

  • Participates several times a week in a self-selected lifetime activity, dance or fitness activity outside of the school day. 
  • Applies best practices for participating safely in physical activity, exercise and dance (e.g., injury prevention, proper alignment, hydration, use of equipment, implementation of rules,sun protection).
  • Refines activity-specific movement skills in one or more lifetime activities (outdoor pursuits, individual-performance activities, aquatics, net/wall games or target games).  
  • Apply appropriate tactics and strategies in various activities
  • Selects and REGULARLY participates in physical activities or dance that meet the need for self-expression, personal meaning and enjoyment.
  • Provides support and positively receives social interaction while engaged in physical activity. 

Unit 1: Personal, Safety and Social Domain 

  • I can safely use all facilities and equipment appropriately. 
  • I can demonstrate proper social etiquette in all activities. 
  • I can accurately describe the equipment and its purpose within the space provided. 
  • Exhibits proper etiquette, respect for others and teamwork while engaging in physical activity and/or social dance. 

Unit 2: Outdoor Recreational (walking, hiking, orienteering, geocaching) 

  • Students will be able to differentiate between landscapes in the outdoors and determine energy expenditure used to complete the task
  • Students will be able to follow guidelines to navigate to different points of interest 
  • Students will be able to properly utilize a compass/geocaching app to complete tasks 

Unit 3: Disc Games 

  • Students will be able to throw with the correct technique 
  • Students will be able to pass with the correct technique 
  • Students will be able to understand the basic rules of frisbee golf, and saucer slam 

Unit 4: Golf 

  • Students will be able to hold a golf club with the correct technique 
  • Students will be able to keep score in the game of golf 
  • Students will be able to differentiate between the clubs and the purpose of each 
  • Students will be able to assess different range of shots and determine the best practice for each 

Unit 5: Recreational Games (washers, cornhole, horseshoes, Ladder Golf, Kan-Jam, etc) 

  • Students will be able to understand throwing technique as it applies to each recreational sport 
  • Students will be able to understand scoring in each sport/activity. 
  • Students will be able to apply different techniques and concepts for each activity as it applies. 

Unit 6: Net Games (pickleball, Badminton, tennis) 

  • Students will be able to serve with the correct technique 
  • Students will be able to understand the basic rules of table tennis, and badminton 
  • Students will be able to understand offensive and defensive strategies of table tennis, badminton, rolf ball, pickleball 
  • ● Students will be able to perform the forehand and backhand shots with the correct technique 

Unit 7: Aerobic Fitness 

  • Students will be able to define aerobic exercise 
  • Students will be able to discuss the benefit of aerobic exercise 
  • Students will be able to participate in yoga/pilates, cardio drumming, walking, aerobics, dance, etc 
  • Students will be able to differentiate between different types of aerobic exercise

Unit 8: Bowling 

  • Students will be able to understand the proper way to score each frame 
  • Students will be able to record scores during a bowling game 
  • Students will be able to perform proper technique for rolling a bowling ball 
  • Students will be able to roll a bowling ball within the boundaries of the lane 
  • Students will be able to properly set up the pin formation 

Unit 9: Spikeball 

  • Students will understand the basic rules of spikeball 
  • Students will be able to understand the offensive and defensive strategies used for spikeball 
  • Students will be able to serve with the correct technique 
  • Students will understand scoring for spikeball 

Unit 10: Virtual Sports 

  • Students will be able to apply basic concepts and movements of sports in a virtual experience